Beautifully crafted game. Really neat UI and layout. A "secret" hotkey for changing to green colour scheme would be the icing on the cake. Keep up your amazing work FewBit. :-)
Exact. Before attacking the dragon it is advisable to explore all the rooms (perhaps by drawing a map) and collect all the objects. It's also a good idea to use healing potions when health drops, whenever the combat round allows. ;-)
Haha indeed! I was aware of "attack with healing" but was surprised by how much the Dragon took it out of me! And yes, I will map it on graph paper next time too; as God intended.
I have a couple of questions to ask: which framework did you use to develop the game and would it be possible to compile it for a C128? (I mean in C128 mode, not C64).
Game developed with Turbo Rascal. It would be possible to compile it for C128 but needs to rewrite several pieces of code that directly refer to some memory sections.
It would be so cool if you managed to fix a .D64 image and embed the splash screen at game start. In any case, I'll take care of a proper review on RMW upcoming issue. Ottimo lavoro.
Dungeon crawler davvero ben fatto e gradevole, bravo Fewbit. Un gioco che ci fa tornare alla memoria i vecchi titoli per C64. Munitevi di un bel foglio a quadretti e disegnate la mappa man mano che procedete nel gioco!
Opera semplice e coinvolgente. Interfaccia che aiuta il giocatore a tenere sotto controllo cosa sta accadendo. Un prodotto minimal, con ampi margini di miglioramento,ma soprattutto un concept immersivo che tiene incollati al vecchio schermo.Grazie.
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Beautifully crafted game. Really neat UI and layout. A "secret" hotkey for changing to green colour scheme would be the icing on the cake. Keep up your amazing work FewBit. :-)
My first proper go at this lovely game! I got pretty close, I think! I attacked the dragon too soon tho!
Exact. Before attacking the dragon it is advisable to explore all the rooms (perhaps by drawing a map) and collect all the objects.
It's also a good idea to use healing potions when health drops, whenever the combat round allows. ;-)
Haha indeed! I was aware of "attack with healing" but was surprised by how much the Dragon took it out of me! And yes, I will map it on graph paper next time too; as God intended.
Very good. The idea is just to go back to the 80s, when we drew the game maps by hand! ;-)
Thanks a lot for appreciation and for the tip, elecron greg. I'm putting it on my to-do list! :-)
Thank you! Also it'd be great to change the Hero's name. I really love this game!
Thank you. This is at the top of the to-do list. ;-)
I have a couple of questions to ask: which framework did you use to develop the game and would it be possible to compile it for a C128? (I mean in C128 mode, not C64).
Game developed with Turbo Rascal. It would be possible to compile it for C128 but needs to rewrite several pieces of code that directly refer to some memory sections.
Awesome adventure game full with items, weapon, room to explore, every time with different battle result. Great Work @Fewbit
Bellissimo adventure game pieno di oggetti, armi e stanze da esplorare, ogni volta con risvolti diversi in battaglia.
Grande lavoro @Fewbit
Mille grazie davvero, Alessandro! :)
It would be so cool if you managed to fix a .D64 image and embed the splash screen at game start. In any case, I'll take care of a proper review on RMW upcoming issue. Ottimo lavoro.
Thanks so much for the advice; actually the image appears in the game at some point ;)
And thanks in advance for the review. Once done, could you send me the link at fewbit@outlook.it?
Aw, I played the game on my C128 (in C64 mode, obviously), but I didn't get to it. I guess I died too early.... You'll get the link asap. Cheers
Excellent game. I strongly recommend trying this one to any dungeon crawling aficionado out there!
Many thanks ThingumBobbe.
You are really kind! :)
Nice game!
Hello Saberman. Thank you so much for playing this game and for making a video! :)
Are you the same Saberman who realize the video on IndieRetroNews about CyberPunks2? If so, well done.
Yes, it's the same Saberman :). Thx.
Awesome stuff! I'm the one who reviewed the game on Amigaguru's blog. Nice to make your acquaintance.
Dungeon crawler davvero ben fatto e gradevole, bravo Fewbit. Un gioco che ci fa tornare alla memoria i vecchi titoli per C64. Munitevi di un bel foglio a quadretti e disegnate la mappa man mano che procedete nel gioco!
Mille grazie per la recensione BirraMedia. Ottimo consiglio! ;)
Opera semplice e coinvolgente. Interfaccia che aiuta il giocatore a tenere sotto controllo cosa sta accadendo. Un prodotto minimal, con ampi margini di miglioramento,ma soprattutto un concept immersivo che tiene incollati al vecchio schermo.Grazie.
Mille grazie per il Feedback pierinolartista. :)